#ifndef __FONT_H_INCLUDED__ #define __FONT_H_INCLUDED__ #include "texture.h" extern Texture *fonttexture; // Top left = 0.0 , 0.0 Bottom right = 1.0 , 1.0 void drawChar(float x, float y, char ch, float size = 0.05); void print(float x, float y, char *text, float size = 0.05); #endif