/* * $Id: objectfactory.h,v 1.7 2002/07/22 01:14:14 msell Exp $ * * * $Log: objectfactory.h,v $ * Revision 1.7 2002/07/22 01:14:14 msell * Lopetussysteemi * * Revision 1.6 2002/07/19 20:33:28 msell * #pragma once -> #ifndef * * Revision 1.5 2002/07/14 21:22:39 jkaarlas * skybox ja ukkojen säätö * * Revision 1.4 2002/07/11 18:33:06 jkaarlas * ascloaderi palauttaa nyt meshin * * Revision 1.3 2002/06/26 22:30:02 jkaarlas * lisätty asc-loaderi * * Revision 1.2 2002/06/24 14:12:15 msell * Nyt toimii sphere -> mesh -törmäykset, ihan tosi * * Revision 1.1 2002/06/20 22:50:12 msell * Meshit * * * * $Date: 2002/07/22 01:14:14 $ * */ #ifndef __OBJECTFACTORY_H_INCLUDED__ #define __OBJECTFACTORY_H_INCLUDED__ #include "mesh.h" MeshObject* createPyramid(float width, float height); MeshObject* createSpherePool(float width, float height); Mesh* createBox(float x1, float x2, float y1, float y2, float z1, float z2); Mesh* loadAscModel(char* filename, float scale, float* offset); Mesh* loadAscModel(char* filename, float scale); void drawTrophy(void); #endif