Michaël Lemaire
4bd8be7b58
We leave the original Makefile as alternative, but it is currently overwritten by a call to cmake.
38 lines
843 B
Makefile
38 lines
843 B
Makefile
FMOD = yes
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GFXFLAGS = `sdl-config --cflags`
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GFXLIBS = `sdl-config --libs` -lGL -lGLU -lSDL_image
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ifeq ($(FMOD), yes)
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SNDFLAGS = -DAUDIO_FMOD=1
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SNDLIBS = -lfmod-3.5
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endif
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CC = c++
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CFLAGS = -I. -O3 $(GFXFLAGS) $(SNDFLAGS)
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LIBS = $(GFXLIBS) $(SNDLIBS)
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SRC = 3dutils.cpp appearance.cpp audio.cpp camera.cpp collision.cpp \
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fight.cpp font.cpp glapi.cpp graphics.cpp legoblocks.cpp \
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legoman.cpp light.cpp main.cpp material.cpp menu.cpp mesh.cpp \
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object.cpp objectfactory.cpp particle.cpp run.cpp shape.cpp \
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sphere.cpp texture.cpp utils.cpp vector.cpp world.cpp end.cpp
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OBJ = $(SRC:%.cpp=src/%.o)
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all: blockofighter
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clean:
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rm -f $(OBJ) gmon.out
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distclean: clean
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rm -f blockofighter
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blockofighter: $(OBJ)
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$(CC) $(CFLAGS) -o $@ $(OBJ) $(LIBS)
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%.o: %.cpp
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$(CC) $(CFLAGS) -c -o $@ $<
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