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blockofighter/src/objectfactory.h

17 lines
445 B
C

#ifndef __OBJECTFACTORY_H_INCLUDED__
#define __OBJECTFACTORY_H_INCLUDED__
#include "mesh.h"
MeshObject* createPyramid(float width, float height);
MeshObject* createSpherePool(float width, float height);
Mesh* createBox(float x1, float x2, float y1, float y2, float z1, float z2);
Mesh* loadAscModel(char* filename, float scale, float* offset);
Mesh* loadAscModel(char* filename, float scale);
void drawTrophy(void);
#endif