19 lines
373 B
C++
19 lines
373 B
C++
#include "shape.h"
|
|
|
|
Shape::Shape(Object *object){
|
|
this->object = object;
|
|
}
|
|
|
|
bool Shape::checkCollision(Object *target){
|
|
return false;
|
|
}
|
|
bool Shape::checkCollisionPeer(Shape *target){
|
|
return false;
|
|
}
|
|
bool Shape::checkCollisionPeer(SphereShape *target){
|
|
return false;
|
|
}
|
|
bool Shape::checkCollisionPeer(MeshShape *target){
|
|
return false;
|
|
}
|