Add distance3d function
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@ -60,3 +60,8 @@ static func pack_as_file(node: Node, filename: String, update_owner=true):
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push_error("Failed to pack packed scene: %s" % filename)
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return FAILED
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return OK
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static func distance3d(obj1: Spatial, obj2: Spatial) -> float:
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""" Get the distance between two 3d nodes
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"""
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return obj1.global_transform.origin.distance_to(obj2.global_transform.origin)
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