64 lines
1.6 KiB
TypeScript
64 lines
1.6 KiB
TypeScript
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/// <reference path="../../definitions/jasmine.d.ts"/>
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module SpaceTac.Game {
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"use strict";
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describe("Attribute", function () {
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it("applies minimal and maximal value", function () {
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var attr = new Attribute(AttributeCode.Misc, 100, 50);
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expect(attr.current).toBe(50);
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attr.add(8);
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expect(attr.current).toBe(58);
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attr.add(60);
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expect(attr.current).toBe(100);
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attr.add(-72);
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expect(attr.current).toBe(28);
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attr.add(-60);
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expect(attr.current).toBe(0);
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attr.set(8);
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expect(attr.current).toBe(8);
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attr.set(-4);
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expect(attr.current).toBe(0);
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attr.set(105);
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expect(attr.current).toBe(100);
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});
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it("tells if value changed", function () {
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var result: boolean;
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var attr = new Attribute(AttributeCode.Misc, 100, 50);
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expect(attr.current).toBe(50);
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result = attr.set(51);
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expect(result).toBe(true);
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result = attr.set(51);
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expect(result).toBe(false);
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result = attr.add(1);
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expect(result).toBe(true);
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result = attr.add(0);
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expect(result).toBe(false);
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result = attr.add(1000);
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expect(result).toBe(true);
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result = attr.add(2000);
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expect(result).toBe(false);
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result = attr.set(-500);
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expect(result).toBe(true);
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result = attr.add(-600);
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expect(result).toBe(false);
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});
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});
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}
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