2014-12-31 00:00:00 +00:00
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module SpaceTac.Game {
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2015-01-07 00:00:00 +00:00
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"use strict";
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2014-12-31 00:00:00 +00:00
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// Event logged when a ship moves
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export class MoveEvent extends BaseLogEvent {
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2015-01-26 00:00:00 +00:00
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// New facing angle, in radians
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facing_angle: number;
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2014-12-31 00:00:00 +00:00
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constructor(ship: Ship, x: number, y: number) {
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super("move", ship, Target.newFromLocation(x, y));
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2015-01-26 00:00:00 +00:00
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this.facing_angle = ship.arena_angle;
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2014-12-31 00:00:00 +00:00
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}
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}
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2015-01-07 00:00:00 +00:00
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}
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