2015-01-13 00:00:00 +00:00
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# SpaceTac, a space tactical RPG
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2015-04-21 15:09:02 +00:00
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[![Build Status](https://travis-ci.org/thunderk/spacetac.svg?branch=master)](https://travis-ci.org/thunderk/spacetac)
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2017-01-10 19:30:44 +00:00
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[![codecov](https://codecov.io/gh/thunderk/spacetac/branch/master/graph/badge.svg)](https://codecov.io/gh/thunderk/spacetac)
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2015-04-21 15:09:02 +00:00
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2015-04-16 13:34:45 +00:00
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This is a work-in-progress technology preview. Graphics are mostly placeholders at the moment.
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2015-01-13 00:00:00 +00:00
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2015-04-16 13:34:45 +00:00
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[PLAY](http://thunderk.github.io/spacetac/) directly in your browser, no dependency required.
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2017-01-11 00:38:08 +00:00
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## Attributes
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* **Initiative** - Ability to play before other ships in the play order
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* **Hull** - Amout of damage that a ship can receive before having to shut down all its systems
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* **Shield** - Amount of damage that the shield equipments may absorb to protect the Hull
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* **Power** - Available action points (some actions require more power than others)
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* **Power recovery** - Power generated at the end of a ship's turn
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## Capabilities
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* **Materials** - Usage of physical materials such as bullets, shells...
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* **Electronics** - Components of computers and communication
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* **Energy** - Raw energy manipulation
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* **Human** - Management of a human team and resources
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* **Gravity** - Interaction with gravitational forces
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* **Time** - Manipulation of time
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