2017-02-05 22:03:35 +00:00
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* Add drones to apply temporary zone effects
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2017-01-31 21:07:59 +00:00
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* Allow to cancel last moves
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2017-01-23 22:46:04 +00:00
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* Effect should be random in a range (eg. "damage target 50-75")
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2017-02-02 23:47:28 +00:00
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* Add an overload/cooling system
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2017-01-14 13:38:29 +00:00
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* Add auto-move to attack
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2017-01-31 21:07:59 +00:00
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* Escape key should cancel selected action
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2017-02-05 21:41:06 +00:00
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* Merge identical sticky effects
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2017-01-16 23:20:33 +00:00
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* Handle effects overflowing ship tooltip when too numerous
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2017-01-19 00:27:42 +00:00
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* Proper arena scaling (not graphical, only space coordinates)
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2017-02-06 21:46:55 +00:00
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* Add a fleet evaluator to make balanced fleets
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* Fix AI playing in background in GameSession.spec.ts
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2017-01-19 00:17:24 +00:00
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* Mobile: think UI layout so that fingers do not block the view (right and left handed)
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2017-01-19 18:33:56 +00:00
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* Mobile: display tooltips larger and on the side of screen where the finger is not
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2017-01-14 13:38:29 +00:00
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* Mobile: targetting in two times, using a draggable target indicator
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2017-01-19 18:33:56 +00:00
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* AI: apply safety distances to move actions
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2017-01-23 16:33:13 +00:00
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* AI: bully AI crashes when winning a battle (trying to move toward null ship!)
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2015-04-21 20:14:17 +00:00
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* Add a defeat screen (game over for now)
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2017-01-14 13:38:29 +00:00
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* Add a victory screen, with loot display
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2015-04-21 21:40:15 +00:00
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* Add retreat from battle
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2017-02-05 22:03:35 +00:00
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* Map : restore ability to jump to other systems
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* Map : add stores
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