2017-03-12 23:32:41 +00:00
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* UI: Use a common component class, and a layer abstraction
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2017-03-17 00:07:00 +00:00
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* Character sheet: add initial character creation
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2017-03-09 23:21:34 +00:00
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* Character sheet: disable interaction during battle (except for loot screen)
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2017-03-23 18:58:09 +00:00
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* Character sheet: paginate loot and shop items
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* Character sheet: improve eye-catching for shop and loot section
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2017-04-19 22:53:24 +00:00
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* Character sheet: equipping an item without the requirements make it disappear
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* Character sheet: display requirements on equipment tooltips
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2017-03-23 18:58:09 +00:00
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* Shops: add equipment pricing, with usage depreciation
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2017-04-18 19:51:23 +00:00
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* Add permanent effects to ship models to ease balancing
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* Ships should start battle in formation to force them to move
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2017-03-23 21:22:10 +00:00
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* Fix targetting not resetting when using action shortcuts
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2017-03-14 17:48:04 +00:00
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* Add battle statistics and/or critics in outcome dialog
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2017-04-06 18:05:20 +00:00
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* Add battle experience
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2017-02-16 22:59:41 +00:00
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* Ensure that tweens and particle emitters get destroyed once animation is done (or view changes)
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2017-02-14 00:30:50 +00:00
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* Highlight ships that will be included as target of current action
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2017-02-27 23:36:12 +00:00
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* Controls: Do not focus on ship while targetting for area effects (dissociate hover and target)
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2017-02-16 00:17:09 +00:00
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* Active effects are not enough visible in ship list (maybe better in arena ?)
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2017-02-21 22:38:31 +00:00
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* All things displayed in battle should be updated from LogProcess forwarding, not from current game state
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2017-02-08 18:54:02 +00:00
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* Drones: add tooltip
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* Drones: add hull points and take area damage
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2017-04-10 17:38:33 +00:00
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* Show power usage/recovery in action bar, on action hover
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2017-04-19 22:53:24 +00:00
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* More sound effects (but battle sounds should be vibration only, we are in space !)
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2017-02-09 00:00:35 +00:00
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* Add a battle log display
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2017-02-08 18:54:02 +00:00
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* Organize arena objects and information in layers
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2017-02-12 22:18:36 +00:00
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* Prevent arena effects information (eg. "shield -36") to overflow out of the arena
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2017-03-09 23:21:34 +00:00
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* Allow to undo last moves
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2017-01-23 22:46:04 +00:00
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* Effect should be random in a range (eg. "damage target 50-75")
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2017-02-21 22:38:31 +00:00
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* Add critical hit/miss
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* Add an overheat/cooling system
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2017-01-14 13:38:29 +00:00
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* Add auto-move to attack
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2017-02-05 21:41:06 +00:00
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* Merge identical sticky effects
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2017-01-16 23:20:33 +00:00
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* Handle effects overflowing ship tooltip when too numerous
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2017-02-06 21:46:55 +00:00
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* Add a fleet evaluator to make balanced fleets
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2017-04-19 22:53:24 +00:00
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* Allow to skip animations and AI delays in battle
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2017-01-19 00:17:24 +00:00
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* Mobile: think UI layout so that fingers do not block the view (right and left handed)
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2017-01-19 18:33:56 +00:00
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* Mobile: display tooltips larger and on the side of screen where the finger is not
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2017-01-14 13:38:29 +00:00
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* Mobile: targetting in two times, using a draggable target indicator
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2017-01-19 18:33:56 +00:00
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* AI: apply safety distances to move actions
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2017-02-16 22:59:41 +00:00
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* AI: use support equipments (repair drones...)
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2017-02-27 23:36:12 +00:00
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* AI: fix not being able to apply simulated maneuver
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* TacticalAI: allow to play several moves in the same turn
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* TacticalAI: add pauses to not play too quickly
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* TacticalAI: replace BullyAI
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2017-02-14 00:30:50 +00:00
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* Map: restore fog of war
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2017-04-19 22:53:24 +00:00
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* Map: a star system should have an average level
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2017-02-14 00:30:50 +00:00
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* Map: add information on current star/location + information on hovered location
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2017-04-19 22:53:24 +00:00
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* Map: generate random shops
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2017-02-14 00:30:50 +00:00
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* Map: remove jump links that cross the radius of other systems
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2017-03-09 23:21:34 +00:00
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* Map: disable interaction (zoom, selection) while moving/jumping
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2017-02-14 00:30:50 +00:00
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* Menu: fix background stars aggregating at right side when the game is not focused
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2017-03-09 23:21:34 +00:00
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* Add ship personality (with icons to identify ?)
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2017-02-21 22:38:31 +00:00
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* Tutorial
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2017-03-09 23:21:34 +00:00
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* Campaign save slots, with auto-save
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2017-02-15 21:15:31 +00:00
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* Missions/quests system
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* Main story arc
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2017-02-21 22:38:31 +00:00
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Later, if possible:
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2017-02-27 23:36:12 +00:00
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* Replays
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2017-02-21 22:38:31 +00:00
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* Multiplayer
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* Saving to external file
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* Saving to cloud
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