2017-02-07 00:08:07 +00:00
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module TS.SpaceTac.Game.Equipments {
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describe("RepairDrone", function () {
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it("generates a drone that may repair ships hull", function () {
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let template = new RepairDrone();
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let equipment = template.generateFixed(0);
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2017-02-07 19:15:21 +00:00
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expect(equipment.target_effects).toEqual([new ValueEffect("hull", 10)]);
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2017-02-07 00:08:07 +00:00
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});
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});
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}
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