2015-02-20 00:00:00 +00:00
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/// <reference path="BaseLogEvent.ts"/>
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2017-01-26 23:52:45 +00:00
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module TS.SpaceTac.Game {
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2015-02-20 00:00:00 +00:00
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// Event logged when a weapon is used on a target
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export class FireEvent extends BaseLogEvent {
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// Weapon used
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weapon: Equipment;
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constructor(ship: Ship, weapon: Equipment, target: Target) {
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super("fire", ship, target);
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this.weapon = weapon;
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}
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}
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}
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