1
0
Fork 0
spacetac/src/core/equipments/RepairDrone.ts

17 lines
664 B
TypeScript
Raw Normal View History

/// <reference path="../LootTemplate.ts"/>
2017-02-07 00:08:07 +00:00
2017-02-09 00:00:35 +00:00
module TS.SpaceTac.Equipments {
2017-02-07 00:08:07 +00:00
/**
* Drone that repairs damage done to the hull.
*/
export class RepairDrone extends LootTemplate {
2017-02-07 00:08:07 +00:00
constructor() {
super(SlotType.Weapon, "Repair Drone", "Drone able to repair small hull breaches, remotely controlled by human pilots");
2017-02-07 00:08:07 +00:00
this.setSkillsRequirements({ "skill_human": 1 });
this.addDroneAction(irepeat(4), istep(300, irepeat(10)), istep(1, irepeat(0.2)), istep(100, irepeat(10)), [
new EffectTemplate(new ValueEffect("hull"), { "value": istep(30, irepeat(3)) })
]);
2017-02-07 00:08:07 +00:00
}
}
}