2015-01-28 00:00:00 +00:00
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/// <reference path="AbstractWeapon.ts"/>
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2015-01-14 00:00:00 +00:00
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module SpaceTac.Game.Equipments {
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"use strict";
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// Equipment: Gatling Gun
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2015-01-28 00:00:00 +00:00
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export class GatlingGun extends AbstractWeapon {
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constructor() {
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super("Gatling Gun", 10, 20);
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this.distance = new Range(20, 30);
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this.ap_usage = new Range(3, 4);
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this.min_level = new IntegerRange(1, 3);
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}
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}
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}
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