diff --git a/out/assets/images/character/slot-engine.png b/out/assets/images/character/slot-engine.png deleted file mode 100644 index 2090e69..0000000 Binary files a/out/assets/images/character/slot-engine.png and /dev/null differ diff --git a/out/assets/images/character/slot-hull.png b/out/assets/images/character/slot-hull.png deleted file mode 100644 index 8e4236d..0000000 Binary files a/out/assets/images/character/slot-hull.png and /dev/null differ diff --git a/out/assets/images/character/slot-power.png b/out/assets/images/character/slot-power.png deleted file mode 100644 index 87aaaac..0000000 Binary files a/out/assets/images/character/slot-power.png and /dev/null differ diff --git a/out/assets/images/character/slot-shield.png b/out/assets/images/character/slot-shield.png deleted file mode 100644 index 8ba2842..0000000 Binary files a/out/assets/images/character/slot-shield.png and /dev/null differ diff --git a/out/assets/images/character/slot-weapon.png b/out/assets/images/character/slot-weapon.png deleted file mode 100644 index b79183e..0000000 Binary files a/out/assets/images/character/slot-weapon.png and /dev/null differ diff --git a/out/assets/images/character/slots.png b/out/assets/images/character/slots.png new file mode 100644 index 0000000..8a08213 Binary files /dev/null and b/out/assets/images/character/slots.png differ diff --git a/src/core/Slot.ts b/src/core/Slot.ts index e0919e4..e5bf94c 100644 --- a/src/core/Slot.ts +++ b/src/core/Slot.ts @@ -3,8 +3,8 @@ module TS.SpaceTac { export enum SlotType { Hull, Shield, - Engine, Power, + Engine, Weapon } diff --git a/src/ui/Preload.ts b/src/ui/Preload.ts index 01b0594..86ed4e3 100644 --- a/src/ui/Preload.ts +++ b/src/ui/Preload.ts @@ -79,11 +79,7 @@ module TS.SpaceTac.UI { this.loadImage("character/skill-upgrade.png"); this.loadImage("character/cargo-slot.png"); this.loadImage("character/equipment-slot.png"); - this.loadImage("character/slot-power.png"); - this.loadImage("character/slot-hull.png"); - this.loadImage("character/slot-shield.png"); - this.loadImage("character/slot-engine.png"); - this.loadImage("character/slot-weapon.png"); + this.loadSheet("character/slots.png", 52); this.loadImage("character/upgrade-available.png"); this.loadImage("character/price-tag.png"); this.loadImage("character/experience.png");