Fixed move ghost scaling
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@ -302,7 +302,6 @@ module TK.SpaceTac.UI {
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this.mode = (typeof mode == "undefined") ? action.getTargettingMode(this.ship) : mode;
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this.view.changeImage(this.move_ghost, `ship-${this.ship.model.code}-sprite`);
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this.move_ghost.scale.set(0.4);
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this.updateImpactArea(this.impact_area, this.action);
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