Added ship list background
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6b58ba6858
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@ -238,7 +238,7 @@ module SpaceTac.View {
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if (listitem && sprite) {
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var listitemhover = listitem.layer_hover;
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var spritehover = sprite.hover;
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var start = listitemhover.toGlobal(new PIXI.Point(listitemhover.width, listitemhover.height / 2));
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var start = listitemhover.toGlobal(new PIXI.Point(listitemhover.width / 2, 0));
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var end = spritehover.toGlobal(new PIXI.Point(-spritehover.width / 2, 0));
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this.line_hover_left.clear();
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@ -25,10 +25,24 @@ module SpaceTac.View {
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super(battleview.game, battleview.ui);
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battleview.ui.add(this);
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this.addBackground();
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if (battleview.battle) {
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this.setShipsFromBattle(battleview.battle);
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}
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this.update();
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}
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// Add background children
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addBackground(): void {
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var background = new Phaser.Graphics(this.game, 0, 0);
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background.beginFill(0xFFFFFFFF, 0.9);
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background.drawRect(0, 0, 224, 84);
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background.endFill();
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background.beginFill(0xFFFFFFFF, 0.45);
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background.drawRect(0, 84, 206, this.battleview.getHeight() - 84);
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background.endFill();
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background.visible = true;
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this.addChild(background);
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}
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// Clear the action icons
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@ -87,9 +101,9 @@ module SpaceTac.View {
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if (position === 0) {
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item.moveTo(12, 12, animate);
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} else {
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item.moveTo(3, 20 + position * 63, animate);
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item.moveTo(3, 26 + position * 63, animate);
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}
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this.setChildIndex(item, position);
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this.setChildIndex(item, 1 + position);
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});
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}
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