1
0
Fork 0

Added 5 ship models: flea, jumper, rhino, trapper and xander

This commit is contained in:
Michaël Lemaire 2017-05-17 23:36:56 +02:00
parent 3b18a6beff
commit 769c539d8a
37 changed files with 24 additions and 5 deletions

BIN
graphics/ships/flea.blend Normal file

Binary file not shown.

BIN
graphics/ships/jumper.blend Normal file

Binary file not shown.

BIN
graphics/ships/rhino.blend Normal file

Binary file not shown.

Binary file not shown.

After

Width:  |  Height:  |  Size: 450 KiB

Binary file not shown.

After

Width:  |  Height:  |  Size: 1.7 KiB

Binary file not shown.

After

Width:  |  Height:  |  Size: 250 KiB

Binary file not shown.

After

Width:  |  Height:  |  Size: 295 KiB

Binary file not shown.

After

Width:  |  Height:  |  Size: 574 KiB

Binary file not shown.

After

Width:  |  Height:  |  Size: 1.8 KiB

Binary file not shown.

After

Width:  |  Height:  |  Size: 473 KiB

Binary file not shown.

After

Width:  |  Height:  |  Size: 330 KiB

Binary file not shown.

After

Width:  |  Height:  |  Size: 2.0 MiB

Binary file not shown.

After

Width:  |  Height:  |  Size: 5.6 KiB

Binary file not shown.

After

Width:  |  Height:  |  Size: 1.5 MiB

Binary file not shown.

After

Width:  |  Height:  |  Size: 1.2 MiB

Binary file not shown.

After

Width:  |  Height:  |  Size: 2.1 MiB

Binary file not shown.

After

Width:  |  Height:  |  Size: 6.0 KiB

Binary file not shown.

After

Width:  |  Height:  |  Size: 1.6 MiB

Binary file not shown.

After

Width:  |  Height:  |  Size: 1.4 MiB

Binary file not shown.

After

Width:  |  Height:  |  Size: 648 KiB

Binary file not shown.

After

Width:  |  Height:  |  Size: 1.5 KiB

Binary file not shown.

After

Width:  |  Height:  |  Size: 500 KiB

Binary file not shown.

After

Width:  |  Height:  |  Size: 389 KiB

Binary file not shown.

BIN
graphics/ships/xander.blend Normal file

Binary file not shown.

Binary file not shown.

After

Width:  |  Height:  |  Size: 48 KiB

Binary file not shown.

After

Width:  |  Height:  |  Size: 15 KiB

Binary file not shown.

After

Width:  |  Height:  |  Size: 37 KiB

Binary file not shown.

After

Width:  |  Height:  |  Size: 16 KiB

Binary file not shown.

After

Width:  |  Height:  |  Size: 60 KiB

Binary file not shown.

After

Width:  |  Height:  |  Size: 28 KiB

Binary file not shown.

After

Width:  |  Height:  |  Size: 48 KiB

Binary file not shown.

After

Width:  |  Height:  |  Size: 30 KiB

Binary file not shown.

After

Width:  |  Height:  |  Size: 41 KiB

Binary file not shown.

After

Width:  |  Height:  |  Size: 28 KiB

View File

@ -52,6 +52,20 @@ module TS.SpaceTac {
result.push(new ShipModel("falcon", "Falcon", 1, 2, SlotType.Hull, SlotType.Shield, SlotType.Power, SlotType.Engine,
SlotType.Weapon, SlotType.Weapon, SlotType.Weapon, SlotType.Weapon));
result.push(new ShipModel("flea", "Flea", 1, 0, SlotType.Hull, SlotType.Power, SlotType.Power, SlotType.Engine, SlotType.Engine, SlotType.Weapon));
result.push(new ShipModel("jumper", "Jumper", 1, 2, SlotType.Hull, SlotType.Shield, SlotType.Power, SlotType.Engine, SlotType.Engine,
SlotType.Weapon, SlotType.Weapon, SlotType.Weapon));
result.push(new ShipModel("rhino", "Rhino", 1, 16, SlotType.Hull, SlotType.Shield, SlotType.Power, SlotType.Engine,
SlotType.Weapon));
result.push(new ShipModel("trapper", "Trapper", 1, 8, SlotType.Hull, SlotType.Shield, SlotType.Power, SlotType.Engine,
SlotType.Weapon, SlotType.Weapon));
result.push(new ShipModel("xander", "Xander", 1, 8, SlotType.Hull, SlotType.Shield, SlotType.Power, SlotType.Engine,
SlotType.Weapon, SlotType.Weapon));
return result;
}

View File

@ -102,14 +102,19 @@ module TS.SpaceTac.UI {
this.loadImage("equipment/rocketengine.png");
// Load ships
this.loadShip("scout");
this.loadShip("breeze");
this.loadShip("creeper");
this.loadShip("whirlwind");
this.loadShip("tomahawk");
this.loadShip("avenger");
this.loadShip("breeze");
this.loadShip("commodore");
this.loadShip("creeper");
this.loadShip("falcon");
this.loadShip("flea");
this.loadShip("jumper");
this.loadShip("rhino");
this.loadShip("scout");
this.loadShip("tomahawk");
this.loadShip("trapper");
this.loadShip("whirlwind");
this.loadShip("xander");
// Load sounds
this.loadSound("battle/ship-change.wav");