diff --git a/src/core/Battle.ts b/src/core/Battle.ts index 0623f79..3bbbd4a 100644 --- a/src/core/Battle.ts +++ b/src/core/Battle.ts @@ -34,7 +34,7 @@ module TS.SpaceTac { timer = Timer.global; // Create a battle between two fleets - constructor(fleet1 = new Fleet(), fleet2 = new Fleet(), width = 1780, height = 948) { + constructor(fleet1 = new Fleet(), fleet2 = new Fleet(), width = 1808, height = 948) { this.log = new BattleLog(); this.fleets = [fleet1, fleet2]; this.play_order = []; diff --git a/src/ui/battle/Arena.ts b/src/ui/battle/Arena.ts index 18f9afd..13977cb 100644 --- a/src/ui/battle/Arena.ts +++ b/src/ui/battle/Arena.ts @@ -37,7 +37,7 @@ module TS.SpaceTac.UI { this.hovered = null; this.range_hint = new RangeHint(this); - var offset_x = 133; + var offset_x = 112; var offset_y = 132; var background = new Phaser.Button(battleview.game, 0, 0, "battle-arena-background");