Fixed fullscren scaling mode
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@ -52,6 +52,7 @@ module TS.SpaceTac.UI {
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this.game.stage.backgroundColor = 0x000000;
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this.game.stage.disableVisibilityChange = this.gameui.headless;
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this.scale.scaleMode = Phaser.ScaleManager.SHOW_ALL;
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this.scale.fullScreenScaleMode = Phaser.ScaleManager.SHOW_ALL;
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this.input.maxPointers = 1;
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// Tools
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