diff --git a/graphics/ui/actions.svg b/graphics/ui/actions.svg index 1908227..8e54d65 100644 --- a/graphics/ui/actions.svg +++ b/graphics/ui/actions.svg @@ -14,14 +14,120 @@ height="273.06668" id="svg2" version="1.1" - inkscape:version="0.92.0 r15299" + inkscape:version="0.92.1 r15371" sodipodi:docname="actions.svg" - inkscape:export-filename="/home/michael/workspace/perso/spacetac/out/assets/images/battle/actions/fire-submunitionmissile.png" + inkscape:export-filename="/home/michael/workspace/perso/spacetac/out/assets/images/equipment/conventionalengine.png" inkscape:export-xdpi="90" inkscape:export-ydpi="90" viewBox="0 0 256 256"> + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + @@ -299,6 +405,129 @@ fx="184.64287" fy="128" r="24.642857" /> + + + + + + + + + + + + + + + + + + + + units="px" + inkscape:snap-object-midpoints="true"> + style="display:none"> + + + + + + + + + + + + + + + + + diff --git a/out/assets/images/equipment/basicforcefield.png b/out/assets/images/equipment/basicforcefield.png new file mode 100644 index 0000000..374f5fa Binary files /dev/null and b/out/assets/images/equipment/basicforcefield.png differ diff --git a/out/assets/images/equipment/basicpowercore.png b/out/assets/images/equipment/basicpowercore.png new file mode 100644 index 0000000..5e8f26e Binary files /dev/null and b/out/assets/images/equipment/basicpowercore.png differ diff --git a/out/assets/images/equipment/conventionalengine.png b/out/assets/images/equipment/conventionalengine.png new file mode 100644 index 0000000..ea581fa Binary files /dev/null and b/out/assets/images/equipment/conventionalengine.png differ diff --git a/out/assets/images/equipment/ironhull.png b/out/assets/images/equipment/ironhull.png new file mode 100644 index 0000000..6f96061 Binary files /dev/null and b/out/assets/images/equipment/ironhull.png differ diff --git a/src/ui/Preload.ts b/src/ui/Preload.ts index 2a2f473..0e643d4 100644 --- a/src/ui/Preload.ts +++ b/src/ui/Preload.ts @@ -92,6 +92,10 @@ module TS.SpaceTac.UI { this.loadImage("character/slot-shield.png"); this.loadImage("character/slot-engine.png"); this.loadImage("character/slot-weapon.png"); + this.loadImage("equipment/ironhull.png"); + this.loadImage("equipment/basicforcefield.png"); + this.loadImage("equipment/basicpowercore.png"); + this.loadImage("equipment/conventionalengine.png"); // Load ships this.loadShip("scout");