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Commit Graph

136 Commits

Author SHA1 Message Date
Michaël Lemaire 7fe483333d Updated play button 2019-05-16 22:56:35 +02:00
Michaël Lemaire 436e568a0e Split app and tests JS files, and simplified dependencies bundle 2019-05-15 22:14:58 +02:00
Michaël Lemaire a60ad14c79 Switch to es6 2019-05-13 23:17:58 +02:00
Michaël Lemaire df80b958a5 Added logo and banner 2018-07-13 23:29:22 +02:00
Michaël Lemaire 26ee6c12bb Restored game area scaling to fit the screen 2018-06-26 23:37:50 +02:00
Michaël Lemaire d6e1cff964 Added custom cursors 2018-06-20 00:41:04 +02:00
Michaël Lemaire b35e9d47fa Replaced particle spritesheet with images 2018-06-04 22:57:48 +02:00
Michaël Lemaire 75eeb44aa0 Fixed particle system crash 2018-06-03 23:27:35 +02:00
Michaël Lemaire 811bfa182d Migration to Phaser 3 2018-06-04 09:48:04 +02:00
Michaël Lemaire fa17479d0e Updated loading screen graphics 2018-04-13 00:38:46 +02:00
Michaël Lemaire 095cf9e491 Replaced AI duel page with a node.js multi-process simulator 2018-04-06 00:27:26 +02:00
Michaël Lemaire b24dd86a66 New data pack system 2018-03-08 20:16:05 +01:00
Michaël Lemaire b4fff901cd Fixed AI spawning a new web worker at each turn (thus downloading the app again and again) 2018-03-06 18:41:38 +01:00
Michaël Lemaire 2f52fd0031 New ship upgrade system, replacing equipments 2018-02-27 17:26:55 +01:00
Michaël Lemaire 4e155b8556 AI: Tactical evaluators now work on diffs instead of guessed effects 2018-01-09 20:23:35 +01:00
Michaël Lemaire 7e20599fce Process AI in a web worker if available 2017-12-21 20:04:54 +01:00
Michaël Lemaire 1e681d6df3 Updated dependencies 2017-11-29 18:07:14 +01:00
Michaël Lemaire 939313889c Added background shader in map view 2017-10-15 19:54:37 +02:00
Michaël Lemaire fa056e0f43 Refactored character sheet 2017-10-10 19:01:09 +02:00
Michaël Lemaire 74acbeb827 Split assets to avoid loading unnecessary ones 2017-10-08 23:25:24 +02:00
Michaël Lemaire 58b166a351 Added laser sound effect 2017-10-05 19:50:59 +02:00
Michaël Lemaire e34372891e Added laser effect 2017-10-03 22:56:25 +02:00
Michaël Lemaire 79e8ab789d New actionbar design 2017-09-29 01:18:46 +02:00
Michaël Lemaire e511b78754 tscommon namespace renamed 2017-09-25 00:23:22 +02:00
Michaël Lemaire d3f4cffde8 Refactored targetting system 2017-09-22 16:43:57 +02:00
Michaël Lemaire 7a99f97b00 Equipment balancing 2017-09-18 00:49:53 +02:00
Michaël Lemaire 2265f53a7b arena: Added targetting with number keys 2017-09-14 00:26:14 +02:00
Michaël Lemaire d9cad0d786 New waiting indicator 2017-09-10 23:43:27 +02:00
Michaël Lemaire 545478b208 Started work on new battle HUD 2017-08-24 20:26:07 +02:00
Michaël Lemaire 284c0cf297 Fixed many AI and AIDuel asynchronous issues 2017-08-23 19:59:22 +02:00
Michaël Lemaire b5101261a4 Images to atlas (continued) 2017-08-22 01:21:34 +02:00
Michaël Lemaire ce9d2f85ed Images to atlas (continued) 2017-08-22 00:41:44 +02:00
Michaël Lemaire 5c4ffa4509 Images to atlas (continued) 2017-08-22 00:30:34 +02:00
Michaël Lemaire b8a792a300 Improved buttons for battle result dialog 2017-08-22 00:01:11 +02:00
Michaël Lemaire d3cbcb0c04 Fixed visual effects for repel action 2017-08-17 23:26:02 +02:00
Michaël Lemaire 1d70a18703 Fixed some equipments missing quality modifiers 2017-08-17 20:28:07 +02:00
Michaël Lemaire 0f413d334c Added RepelEffect and use it in Gravit Shield action 2017-08-17 19:51:22 +02:00
Michaël Lemaire 69651b77bd New text font 2017-08-16 00:30:19 +02:00
Michaël Lemaire 666e3dfc1a equipment: Added two hulls and two shields 2017-07-28 01:02:53 +02:00
Michaël Lemaire 8530ab88f3 Use atlas to pack images 2017-07-27 00:54:56 +02:00
Michaël Lemaire e068b70b9d arena: New animated splash screen 2017-07-21 01:09:17 +02:00
Michaël Lemaire 31ec184a45 Added UI sound effects 2017-07-20 01:22:18 +02:00
Michaël Lemaire 609976f2ea battle: Add visual feedback for toggle actions 2017-07-19 19:46:04 +02:00
Michaël Lemaire 1c45602586 character sheet: Merged slot icons in a sheet 2017-07-13 01:17:08 +02:00
Michaël Lemaire 0feba35db0 Added jobs in dockyards (WIP) 2017-07-07 00:55:29 +02:00
Michaël Lemaire 74c0cf6856 Base structure for missions and main story arc 2017-06-27 17:42:28 +02:00
Michaël Lemaire 370252ce6e arena: Improved targetting arrow graphics 2017-06-23 10:51:27 +02:00
Michaël Lemaire 3cc168bae9 arena: Added auto-approach to bring in range for action 2017-06-22 01:32:18 +02:00
Michaël Lemaire d3e422fff6 arena: Migrated some images to sheets 2017-06-20 17:42:39 +02:00
Michaël Lemaire 2d0b9c7ab6 Switched to yarn (instead of npm+bower) 2017-06-13 19:53:40 +02:00