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21 commits

Author SHA1 Message Date
Michaël Lemaire 4e624dc9db Display simulated ship displacement effects while targetting 2018-06-13 23:52:36 +02:00
Michaël Lemaire 7bc6378754 Added vigilance system 2018-04-04 14:34:05 +02:00
Michaël Lemaire 2f52fd0031 New ship upgrade system, replacing equipments 2018-02-27 17:26:55 +01:00
Michaël Lemaire 8b755d9205 Updated typescript version 2018-01-31 19:19:50 +01:00
Michaël Lemaire fa98a57ee2 Removed references from battle state to universe state, causing large serialized data, slowing down AI work 2018-01-16 01:08:24 +01:00
Michaël Lemaire cda87c3f06 story: Fixed initial contact ship being without equipment 2017-12-12 23:17:25 +01:00
Michaël Lemaire 8b0ff9ee27 Use DiffLog to apply revertable diffs to battle state 2017-11-14 01:07:06 +01:00
Michaël Lemaire 046c476c0a Switched to new testing tools 2017-10-29 22:08:55 +01:00
Michaël Lemaire dc89acd8a2 Apply new testing tools 2017-10-26 23:47:13 +02:00
Michaël Lemaire e511b78754 tscommon namespace renamed 2017-09-25 00:23:22 +02:00
Michaël Lemaire 7a99f97b00 Equipment balancing 2017-09-18 00:49:53 +02:00
Michaël Lemaire 55d83b1649 Continued main story 2017-09-12 01:29:15 +02:00
Michaël Lemaire 5d83cb8f1e Added small conversations to generated missions 2017-07-16 20:25:36 +02:00
Michaël Lemaire ce3543026e map: Added mission markers 2017-07-12 00:28:45 +02:00
Michaël Lemaire 7c03a1e2d1 Added mission difficulty and reward 2017-07-11 00:50:38 +02:00
Michaël Lemaire c646b8722c Added "clean location" mission type 2017-07-10 22:40:22 +02:00
Michaël Lemaire c8c08dc4cd Fixed display when an escorted ship is added to the fleet 2017-07-09 23:18:05 +02:00
Michaël Lemaire 0feba35db0 Added jobs in dockyards (WIP) 2017-07-07 00:55:29 +02:00
Michaël Lemaire 993ed0e897 Added escort mission part 2017-07-02 20:21:04 +02:00
Michaël Lemaire f14ac531b7 Added dialogs in missions 2017-06-29 19:25:38 +02:00
Michaël Lemaire 74c0cf6856 Base structure for missions and main story arc 2017-06-27 17:42:28 +02:00