Michaël Lemaire
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231484f7a8
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New weapon effectiveness system, based on precision, maneuvrability and luck
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2017-12-08 01:18:15 +01:00 |
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Michaël Lemaire
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05a0607445
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Restored drones feature
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2017-11-29 23:03:58 +01:00 |
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Michaël Lemaire
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046c476c0a
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Switched to new testing tools
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2017-10-29 22:08:55 +01:00 |
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Michaël Lemaire
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dc89acd8a2
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Apply new testing tools
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2017-10-26 23:47:13 +02:00 |
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Michaël Lemaire
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867dd54f10
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Refactored UI view testing
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2017-10-10 15:14:41 +02:00 |
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Michaël Lemaire
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1936cfef8d
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Added cone targetting
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2017-10-03 18:11:30 +02:00 |
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Michaël Lemaire
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e511b78754
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tscommon namespace renamed
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2017-09-25 00:23:22 +02:00 |
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Michaël Lemaire
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e69a6b9efd
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Added two engines
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2017-08-01 00:49:00 +02:00 |
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Michaël Lemaire
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52d4e1274c
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Improved cooldown representation
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2017-05-22 18:29:04 +02:00 |
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Michaël Lemaire
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a8d0369292
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Added equipment overheat / cooldown
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2017-05-17 01:12:05 +02:00 |
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Michaël Lemaire
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f60bbf6e39
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arena: Add tooltip on deployed drones
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2017-05-10 19:48:28 +02:00 |
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Michaël Lemaire
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ed86f57529
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Fixed action description in actionbar tooltip
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2017-05-03 20:25:12 +02:00 |
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Michaël Lemaire
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d3e12fa8e1
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typescript: Added strict null checks
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2017-03-09 18:11:00 +01:00 |
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Michaël Lemaire
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ed0908bfa8
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Refactoring of TestGame for testing UI
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2017-02-21 23:38:31 +01:00 |
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Michaël Lemaire
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7b8074a5ae
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Added shortcuts for actions
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2017-02-12 19:54:09 +01:00 |
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