Michaël Lemaire
|
8b0ff9ee27
|
Use DiffLog to apply revertable diffs to battle state
|
2017-11-14 01:07:06 +01:00 |
|
Michaël Lemaire
|
046c476c0a
|
Switched to new testing tools
|
2017-10-29 22:08:55 +01:00 |
|
Michaël Lemaire
|
dc89acd8a2
|
Apply new testing tools
|
2017-10-26 23:47:13 +02:00 |
|
Michaël Lemaire
|
867dd54f10
|
Refactored UI view testing
|
2017-10-10 15:14:41 +02:00 |
|
Michaël Lemaire
|
a305f5a7b3
|
Fix headless unit test error in karma
|
2017-10-03 23:00:45 +02:00 |
|
Michaël Lemaire
|
e34372891e
|
Added laser effect
|
2017-10-03 22:56:25 +02:00 |
|
Michaël Lemaire
|
e511b78754
|
tscommon namespace renamed
|
2017-09-25 00:23:22 +02:00 |
|
Michaël Lemaire
|
9016af3fff
|
Work on new battle HUD continued
|
2017-08-25 00:47:34 +02:00 |
|
Michaël Lemaire
|
4575bc9eb7
|
Fixed some weapon effects issues
|
2017-07-23 19:31:46 +02:00 |
|
Michaël Lemaire
|
20377b49e7
|
Fixed weapon effect originating from wrong ship location
|
2017-06-23 00:37:38 +02:00 |
|
Michaël Lemaire
|
ff9aafdaa6
|
Add shield effect on blast
|
2017-05-09 22:41:35 +02:00 |
|
Michaël Lemaire
|
ed0908bfa8
|
Refactoring of TestGame for testing UI
|
2017-02-21 23:38:31 +01:00 |
|
Michaël Lemaire
|
27057bbef9
|
Added weapon blast visual effect
|
2017-02-15 17:41:24 +01:00 |
|
Michaël Lemaire
|
8cb165e1a4
|
Pause log processing during ship and weapon animations
|
2017-02-14 01:30:50 +01:00 |
|
Michaël Lemaire
|
5b7b01d85e
|
New gatling gun effect, with shield hit
|
2017-02-13 20:31:45 +01:00 |
|