Michaël Lemaire
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436e568a0e
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Split app and tests JS files, and simplified dependencies bundle
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2019-05-15 22:14:58 +02:00 |
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Michaël Lemaire
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7879457035
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Refactored animation system to be able to control the playback speed
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2018-06-11 00:58:42 +02:00 |
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Michaël Lemaire
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811bfa182d
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Migration to Phaser 3
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2018-06-04 09:48:04 +02:00 |
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Michaël Lemaire
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9bd274ec45
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Fixed inverted battle stats
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2018-04-16 20:12:51 +02:00 |
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Michaël Lemaire
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2f52fd0031
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New ship upgrade system, replacing equipments
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2018-02-27 17:26:55 +01:00 |
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Michaël Lemaire
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fa98a57ee2
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Removed references from battle state to universe state, causing large serialized data, slowing down AI work
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2018-01-16 01:08:24 +01:00 |
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Michaël Lemaire
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8b0ff9ee27
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Use DiffLog to apply revertable diffs to battle state
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2017-11-14 01:07:06 +01:00 |
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Michaël Lemaire
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046c476c0a
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Switched to new testing tools
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2017-10-29 22:08:55 +01:00 |
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Michaël Lemaire
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4b2d46754f
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Removed dead ships from play order
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2017-10-26 00:45:53 +02:00 |
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Michaël Lemaire
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867dd54f10
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Refactored UI view testing
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2017-10-10 15:14:41 +02:00 |
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Michaël Lemaire
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e511b78754
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tscommon namespace renamed
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2017-09-25 00:23:22 +02:00 |
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Michaël Lemaire
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52706a1617
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battleview: New ship list graphics
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2017-05-14 23:03:03 +02:00 |
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Michaël Lemaire
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c6ce8a1a6c
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Started work on remote session saving (WIP)
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2017-05-03 00:49:35 +02:00 |
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Michaël Lemaire
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ed0908bfa8
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Refactoring of TestGame for testing UI
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2017-02-21 23:38:31 +01:00 |
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Michaël Lemaire
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9e0df7a08b
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Fixed several AI-related problems
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2017-02-16 23:59:41 +01:00 |
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Michaël Lemaire
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bee43583ca
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Refactored namespaces
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2017-02-09 01:00:35 +01:00 |
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