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17 commits

Author SHA1 Message Date
Michaël Lemaire 728119877b Added git hooks to run tests and lint on commit 2015-02-09 01:00:00 +01:00
Michaël Lemaire de81186faf Added end battle conditions and event 2015-02-09 01:00:00 +01:00
Michaël Lemaire 169b840e80 Added ship list graphics 2015-02-03 01:00:00 +01:00
Michaël Lemaire ca43fa2e53 Added damage display on ship sprites 2015-02-03 01:00:00 +01:00
Michaël Lemaire 66f86b4ddb Removed Ship.movement_cost, in favor of engine-defined AP cost
Ship movement and AP consumption is now handled by MoveAction
2015-01-29 01:00:00 +01:00
Michaël Lemaire 55615600b8 Added temporary display of hull and shields, to see weapon effects 2015-01-28 01:00:00 +01:00
Michaël Lemaire caf4e82515 Changed ship initiative to be a proper Attribute 2015-01-23 01:00:00 +01:00
Michaël Lemaire 3a5e963240 Manage AP recovery and initial value with equipment effects 2015-01-22 01:00:00 +01:00
Michaël Lemaire be434b4eb4 New attribute system for action points 2015-01-19 01:00:00 +01:00
Michaël Lemaire a7f1cb41ab Added tslint style checker 2015-01-07 01:00:00 +01:00
Michaël Lemaire 4a5f975d25 Module renaming to avoid some errors due to file compiling order 2014-12-31 01:00:00 +01:00
Michaël Lemaire 37b7bd40d2 Added ship hovering system 2014-12-31 01:00:00 +01:00
Michaël Lemaire 4efaafafd9 Added battle log system (WIP) 2014-12-31 01:00:00 +01:00
Michaël Lemaire 006d95ae6b Added code to advance to next ship in play order 2014-12-31 01:00:00 +01:00
Michaël Lemaire 8a75ca968e Added ship icons and sprite in the BattleView 2014-12-30 01:00:00 +01:00
Michaël Lemaire ba27eddd55 Added unit testing with jasmine + battle play order by initiative throws 2014-12-30 01:00:00 +01:00
Michaël Lemaire b4b37a46d2 Added basic battle structure 2014-12-29 01:00:00 +01:00