Michaël Lemaire
|
7bc6378754
|
Added vigilance system
|
2018-04-04 14:34:05 +02:00 |
|
Michaël Lemaire
|
37bb85e773
|
Added damage evasion
|
2018-03-26 17:30:43 +02:00 |
|
Michaël Lemaire
|
3d6bc192d0
|
Removed randomness factors in battle actions
|
2018-03-21 00:23:00 +01:00 |
|
Michaël Lemaire
|
2f52fd0031
|
New ship upgrade system, replacing equipments
|
2018-02-27 17:26:55 +01:00 |
|
Michaël Lemaire
|
8b755d9205
|
Updated typescript version
|
2018-01-31 19:19:50 +01:00 |
|
Michaël Lemaire
|
231484f7a8
|
New weapon effectiveness system, based on precision, maneuvrability and luck
|
2017-12-08 01:18:15 +01:00 |
|
Michaël Lemaire
|
05a0607445
|
Restored drones feature
|
2017-11-29 23:03:58 +01:00 |
|
Michaël Lemaire
|
8b0ff9ee27
|
Use DiffLog to apply revertable diffs to battle state
|
2017-11-14 01:07:06 +01:00 |
|
Michaël Lemaire
|
046c476c0a
|
Switched to new testing tools
|
2017-10-29 22:08:55 +01:00 |
|
Michaël Lemaire
|
dc89acd8a2
|
Apply new testing tools
|
2017-10-26 23:47:13 +02:00 |
|
Michaël Lemaire
|
4b2d46754f
|
Removed dead ships from play order
|
2017-10-26 00:45:53 +02:00 |
|
Michaël Lemaire
|
1936cfef8d
|
Added cone targetting
|
2017-10-03 18:11:30 +02:00 |
|