Michaël Lemaire
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af82ffff7a
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Added handling of in-space targets for area effects
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2015-03-11 01:00:00 +01:00 |
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Michaël Lemaire
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faac0a8648
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Made the game state fully serializable
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2015-03-03 01:00:00 +01:00 |
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Michaël Lemaire
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6d9093061d
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Started work on Bully A.I.
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2015-02-17 01:00:00 +01:00 |
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Michaël Lemaire
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97771a9b0a
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Added player interaction status and icon
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2015-02-16 01:00:00 +01:00 |
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Michaël Lemaire
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8354f03cfb
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Added looting from the battle outcome (WIP)
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2015-02-13 01:00:00 +01:00 |
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Michaël Lemaire
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728119877b
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Added git hooks to run tests and lint on commit
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2015-02-09 01:00:00 +01:00 |
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Michaël Lemaire
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de81186faf
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Added end battle conditions and event
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2015-02-09 01:00:00 +01:00 |
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Michaël Lemaire
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169b840e80
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Added ship list graphics
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2015-02-03 01:00:00 +01:00 |
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Michaël Lemaire
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ca43fa2e53
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Added damage display on ship sprites
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2015-02-03 01:00:00 +01:00 |
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Michaël Lemaire
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66f86b4ddb
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Removed Ship.movement_cost, in favor of engine-defined AP cost
Ship movement and AP consumption is now handled by MoveAction
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2015-01-29 01:00:00 +01:00 |
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Michaël Lemaire
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55615600b8
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Added temporary display of hull and shields, to see weapon effects
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2015-01-28 01:00:00 +01:00 |
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Michaël Lemaire
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caf4e82515
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Changed ship initiative to be a proper Attribute
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2015-01-23 01:00:00 +01:00 |
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Michaël Lemaire
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3a5e963240
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Manage AP recovery and initial value with equipment effects
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2015-01-22 01:00:00 +01:00 |
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Michaël Lemaire
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be434b4eb4
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New attribute system for action points
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2015-01-19 01:00:00 +01:00 |
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Michaël Lemaire
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a7f1cb41ab
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Added tslint style checker
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2015-01-07 01:00:00 +01:00 |
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Michaël Lemaire
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4a5f975d25
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Module renaming to avoid some errors due to file compiling order
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2014-12-31 01:00:00 +01:00 |
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Michaël Lemaire
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37b7bd40d2
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Added ship hovering system
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2014-12-31 01:00:00 +01:00 |
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Michaël Lemaire
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4efaafafd9
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Added battle log system (WIP)
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2014-12-31 01:00:00 +01:00 |
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Michaël Lemaire
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006d95ae6b
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Added code to advance to next ship in play order
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2014-12-31 01:00:00 +01:00 |
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Michaël Lemaire
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8a75ca968e
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Added ship icons and sprite in the BattleView
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2014-12-30 01:00:00 +01:00 |
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Michaël Lemaire
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ba27eddd55
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Added unit testing with jasmine + battle play order by initiative throws
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2014-12-30 01:00:00 +01:00 |
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Michaël Lemaire
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b4b37a46d2
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Added basic battle structure
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2014-12-29 01:00:00 +01:00 |
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