Michaël Lemaire
|
af82ffff7a
|
Added handling of in-space targets for area effects
|
2015-03-11 01:00:00 +01:00 |
|
Michaël Lemaire
|
faac0a8648
|
Made the game state fully serializable
|
2015-03-03 01:00:00 +01:00 |
|
Michaël Lemaire
|
66f86b4ddb
|
Removed Ship.movement_cost, in favor of engine-defined AP cost
Ship movement and AP consumption is now handled by MoveAction
|
2015-01-29 01:00:00 +01:00 |
|
Michaël Lemaire
|
32885d9651
|
Apply weapon distance
|
2015-01-28 01:00:00 +01:00 |
|
Michaël Lemaire
|
a7f1cb41ab
|
Added tslint style checker
|
2015-01-07 01:00:00 +01:00 |
|
Michaël Lemaire
|
4efaafafd9
|
Added battle log system (WIP)
|
2014-12-31 01:00:00 +01:00 |
|