Michaël Lemaire
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8b0ff9ee27
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Use DiffLog to apply revertable diffs to battle state
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2017-11-14 01:07:06 +01:00 |
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Michaël Lemaire
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dc89acd8a2
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Apply new testing tools
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2017-10-26 23:47:13 +02:00 |
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Michaël Lemaire
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4b2d46754f
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Removed dead ships from play order
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2017-10-26 00:45:53 +02:00 |
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Michaël Lemaire
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1936cfef8d
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Added cone targetting
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2017-10-03 18:11:30 +02:00 |
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Michaël Lemaire
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e511b78754
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tscommon namespace renamed
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2017-09-25 00:23:22 +02:00 |
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Michaël Lemaire
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d3f4cffde8
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Refactored targetting system
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2017-09-22 16:43:57 +02:00 |
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Michaël Lemaire
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8be89b1825
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actionbar: Fixed move actions not always be first
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2017-09-18 01:12:51 +02:00 |
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Michaël Lemaire
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a8032eea8b
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Added battle stat "Power used"
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2017-09-14 23:56:28 +02:00 |
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Michaël Lemaire
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0f413d334c
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Added RepelEffect and use it in Gravit Shield action
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2017-08-17 19:51:22 +02:00 |
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Michaël Lemaire
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ff233bd164
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Fixed ship naming
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2017-07-31 20:17:43 +02:00 |
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Michaël Lemaire
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daf59cc16d
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multiplayer: WIP on spectator mode for battles
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2017-07-25 00:02:43 +02:00 |
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Michaël Lemaire
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b8bfbb8063
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character sheet: Added tooltips for attributes with description and sources (WIP)
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2017-07-13 01:18:20 +02:00 |
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Michaël Lemaire
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d4ae153685
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Fixed some active effects display issues
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2017-06-25 23:07:53 +02:00 |
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Michaël Lemaire
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8c6892f5c0
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Handle toggle actions effects correctly
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2017-06-14 00:01:39 +02:00 |
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Michaël Lemaire
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f62f2236f8
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Added Damage Protector (visual feedback still missing)
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2017-06-13 00:28:54 +02:00 |
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Michaël Lemaire
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7275288f13
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Updated attributes and skills
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2017-06-11 22:44:12 +02:00 |
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Michaël Lemaire
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ba4cda168a
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Fixed ship rotation animation
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2017-06-07 19:09:06 +02:00 |
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Michaël Lemaire
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8c0aa73ab7
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Refactored MoveEvent for new battle log flow
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2017-05-30 18:24:55 +02:00 |
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Michaël Lemaire
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c717b153ce
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Added battle stats
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2017-05-26 01:09:29 +02:00 |
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Michaël Lemaire
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52d4e1274c
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Improved cooldown representation
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2017-05-22 18:29:04 +02:00 |
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Michaël Lemaire
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a8d0369292
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Added equipment overheat / cooldown
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2017-05-17 01:12:05 +02:00 |
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Michaël Lemaire
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5d4315f1ca
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Simplified drones behavior
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2017-05-11 00:52:16 +02:00 |
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Michaël Lemaire
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962621c231
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Fixed drones of dead ship never being destroyed
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2017-05-10 19:28:27 +02:00 |
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Michaël Lemaire
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3fb2cf8e31
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Fixed sticky effects not being removed at end of battle
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2017-05-10 19:16:57 +02:00 |
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Michaël Lemaire
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eb28591abd
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character sheet: Fixed a possible loss of equipment
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2017-04-25 20:24:43 +02:00 |
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Michaël Lemaire
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2fb696544f
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Add equipment price depreciation by using it
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2017-04-24 19:59:16 +02:00 |
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Michaël Lemaire
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088ed18391
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Refactored equipment/action system for leveled equipment generation
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2017-04-18 21:51:23 +02:00 |
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Michaël Lemaire
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7f9f13d781
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character sheet: Added ability to transfer items between ships
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2017-03-22 22:16:59 +01:00 |
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Michaël Lemaire
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9c358113db
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Added skill upgrading
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2017-03-17 01:07:00 +01:00 |
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Michaël Lemaire
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0b327fec26
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Fixed ship listing "nothing" actions as available
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2017-03-10 12:11:09 +01:00 |
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Michaël Lemaire
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80e3f212d6
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Added ability to equip/unequip from character sheet
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2017-03-06 00:29:02 +01:00 |
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Michaël Lemaire
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3f336c8d11
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Added equipment slot icons
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2017-03-05 15:12:08 +01:00 |
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Michaël Lemaire
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135123e7f1
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Use RandomGenerator from tscommon
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2017-02-26 18:44:15 +01:00 |
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Michaël Lemaire
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4b8793e8f3
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Quick balancing of equipments and ship designs
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2017-02-16 01:17:09 +01:00 |
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Michaël Lemaire
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e5cd71f4e1
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Display ship values variations in arena
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2017-02-12 23:18:36 +01:00 |
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Michaël Lemaire
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bee43583ca
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Refactored namespaces
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2017-02-09 01:00:35 +01:00 |
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