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20 commits

Author SHA1 Message Date
Michaël Lemaire a60ad14c79 Switch to es6 2019-05-13 23:17:58 +02:00
Michaël Lemaire 4e624dc9db Display simulated ship displacement effects while targetting 2018-06-13 23:52:36 +02:00
Michaël Lemaire b4b54c8e2d Fixed AI and move-fire simulator sometimes using overheated engines 2018-04-10 00:27:56 +02:00
Michaël Lemaire 41f9b1ad6f Fixed Xander not being able to use Disengage 2018-03-05 22:28:06 +01:00
Michaël Lemaire ea8771fc75 Fixed Xander's "Disengage" being used instead of main engine 2018-03-01 19:46:17 +01:00
Michaël Lemaire 2f52fd0031 New ship upgrade system, replacing equipments 2018-02-27 17:26:55 +01:00
Michaël Lemaire e511b78754 tscommon namespace renamed 2017-09-25 00:23:22 +02:00
Michaël Lemaire d3f4cffde8 Refactored targetting system 2017-09-22 16:43:57 +02:00
Michaël Lemaire 2106b93439 Move distance is now dependent on maneuvrability 2017-08-18 00:53:21 +02:00
Michaël Lemaire 0f413d334c Added RepelEffect and use it in Gravit Shield action 2017-08-17 19:51:22 +02:00
Michaël Lemaire e0e10d9e40 Removed redundant jump links between stars 2017-07-09 18:00:37 +02:00
Michaël Lemaire 1649096209 Fixed approach simulator moving because of float rounding errors 2017-06-25 19:48:34 +02:00
Michaël Lemaire 3cc168bae9 arena: Added auto-approach to bring in range for action 2017-06-22 01:32:18 +02:00
Michaël Lemaire 13291e7d5f Get around move exlusion areas in the move-fire simulator 2017-06-20 01:04:27 +02:00
Michaël Lemaire 088ed18391 Refactored equipment/action system for leveled equipment generation 2017-04-18 21:51:23 +02:00
Michaël Lemaire e64e3955b3 Weapons with blast can now target a ship indirectly 2017-03-09 00:18:40 +01:00
Michaël Lemaire ed5d338522 BullyAI now uses the MoveFireSimulator 2017-03-07 23:16:47 +01:00
Michaël Lemaire 144eb56537 Added log when an action cannot be applied 2017-03-07 20:27:46 +01:00
Michaël Lemaire 485d74dd7f Added producers and evaluators for TacticalAI 2017-02-27 01:42:12 +01:00
Michaël Lemaire bee43583ca Refactored namespaces 2017-02-09 01:00:35 +01:00
Renamed from src/game/MoveFireSimulator.ts (Browse further)