Michaël Lemaire
|
a6b0f51b9c
|
AI now uses real simulated effects in evaluation, and produces all toggle actions
|
2018-06-14 17:39:27 +02:00 |
|
Michaël Lemaire
|
811bfa182d
|
Migration to Phaser 3
|
2018-06-04 09:48:04 +02:00 |
|
Michaël Lemaire
|
851c59bac1
|
Fixed several AI related problems
|
2018-03-02 00:14:09 +01:00 |
|
Michaël Lemaire
|
2f52fd0031
|
New ship upgrade system, replacing equipments
|
2018-02-27 17:26:55 +01:00 |
|
Michaël Lemaire
|
fa98a57ee2
|
Removed references from battle state to universe state, causing large serialized data, slowing down AI work
|
2018-01-16 01:08:24 +01:00 |
|
Michaël Lemaire
|
4e155b8556
|
AI: Tactical evaluators now work on diffs instead of guessed effects
|
2018-01-09 20:23:35 +01:00 |
|
Michaël Lemaire
|
231484f7a8
|
New weapon effectiveness system, based on precision, maneuvrability and luck
|
2017-12-08 01:18:15 +01:00 |
|
Michaël Lemaire
|
05a0607445
|
Restored drones feature
|
2017-11-29 23:03:58 +01:00 |
|
Michaël Lemaire
|
1936cfef8d
|
Added cone targetting
|
2017-10-03 18:11:30 +02:00 |
|
Michaël Lemaire
|
e511b78754
|
tscommon namespace renamed
|
2017-09-25 00:23:22 +02:00 |
|
Michaël Lemaire
|
13291e7d5f
|
Get around move exlusion areas in the move-fire simulator
|
2017-06-20 01:04:27 +02:00 |
|
Michaël Lemaire
|
7275288f13
|
Updated attributes and skills
|
2017-06-11 22:44:12 +02:00 |
|
Michaël Lemaire
|
52d4e1274c
|
Improved cooldown representation
|
2017-05-22 18:29:04 +02:00 |
|
Michaël Lemaire
|
17bee3a81f
|
AI: consider overheat and heal effects
|
2017-05-18 23:10:16 +02:00 |
|
Michaël Lemaire
|
d0f475c0e4
|
AI: added random blast shots on a grid
|
2017-05-18 18:13:07 +02:00 |
|
Michaël Lemaire
|
b9eaea41d0
|
AI: avoid damage to allies
|
2017-05-18 01:17:07 +02:00 |
|
Michaël Lemaire
|
84e56ffc7d
|
Fixed some AI behavior
|
2017-05-18 01:03:33 +02:00 |
|
Michaël Lemaire
|
b10725abda
|
Removed Bully AI and fixed AI trying unavailable actions
|
2017-05-18 00:07:16 +02:00 |
|
Michaël Lemaire
|
33ec46e27a
|
Improved tactical AI and set it as default
|
2017-05-10 01:20:05 +02:00 |
|
Michaël Lemaire
|
92129eb512
|
ai: Discourage from fleeing to arena borders
|
2017-05-09 23:09:44 +02:00 |
|
Michaël Lemaire
|
088ed18391
|
Refactored equipment/action system for leveled equipment generation
|
2017-04-18 21:51:23 +02:00 |
|
Michaël Lemaire
|
d3e12fa8e1
|
typescript: Added strict null checks
|
2017-03-09 18:11:00 +01:00 |
|
Michaël Lemaire
|
485d74dd7f
|
Added producers and evaluators for TacticalAI
|
2017-02-27 01:42:12 +01:00 |
|