Michaël Lemaire
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a6b0f51b9c
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AI now uses real simulated effects in evaluation, and produces all toggle actions
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2018-06-14 17:39:27 +02:00 |
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Michaël Lemaire
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851c59bac1
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Fixed several AI related problems
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2018-03-02 00:14:09 +01:00 |
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Michaël Lemaire
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4e155b8556
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AI: Tactical evaluators now work on diffs instead of guessed effects
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2018-01-09 20:23:35 +01:00 |
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Michaël Lemaire
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7e20599fce
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Process AI in a web worker if available
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2017-12-21 20:04:54 +01:00 |
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Michaël Lemaire
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231484f7a8
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New weapon effectiveness system, based on precision, maneuvrability and luck
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2017-12-08 01:18:15 +01:00 |
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Michaël Lemaire
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05a0607445
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Restored drones feature
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2017-11-29 23:03:58 +01:00 |
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Michaël Lemaire
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8b0ff9ee27
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Use DiffLog to apply revertable diffs to battle state
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2017-11-14 01:07:06 +01:00 |
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Michaël Lemaire
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1936cfef8d
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Added cone targetting
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2017-10-03 18:11:30 +02:00 |
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Michaël Lemaire
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e511b78754
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tscommon namespace renamed
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2017-09-25 00:23:22 +02:00 |
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Michaël Lemaire
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284c0cf297
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Fixed many AI and AIDuel asynchronous issues
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2017-08-23 19:59:22 +02:00 |
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Michaël Lemaire
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1649096209
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Fixed approach simulator moving because of float rounding errors
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2017-06-25 19:48:34 +02:00 |
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Michaël Lemaire
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c7799ce1e3
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ai: Guess area effects at the final ship location
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2017-05-19 01:22:48 +02:00 |
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Michaël Lemaire
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ff5ded689b
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ai: Improved play timing
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2017-05-19 01:19:05 +02:00 |
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Michaël Lemaire
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17bee3a81f
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AI: consider overheat and heal effects
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2017-05-18 23:10:16 +02:00 |
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Michaël Lemaire
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b10725abda
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Removed Bully AI and fixed AI trying unavailable actions
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2017-05-18 00:07:16 +02:00 |
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Michaël Lemaire
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33ec46e27a
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Improved tactical AI and set it as default
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2017-05-10 01:20:05 +02:00 |
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Michaël Lemaire
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92129eb512
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ai: Discourage from fleeing to arena borders
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2017-05-09 23:09:44 +02:00 |
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Michaël Lemaire
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e64e3955b3
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Weapons with blast can now target a ship indirectly
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2017-03-09 00:18:40 +01:00 |
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Michaël Lemaire
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ed5d338522
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BullyAI now uses the MoveFireSimulator
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2017-03-07 23:16:47 +01:00 |
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Michaël Lemaire
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144eb56537
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Added log when an action cannot be applied
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2017-03-07 20:27:46 +01:00 |
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Michaël Lemaire
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485d74dd7f
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Added producers and evaluators for TacticalAI
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2017-02-27 01:42:12 +01:00 |
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Michaël Lemaire
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de8651440a
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Use of iterators as producers for TacticalAI
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2017-02-22 02:14:14 +01:00 |
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Michaël Lemaire
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877af0e8c8
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Restored game save serialization (using tscommon)
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2017-02-09 01:26:04 +01:00 |
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Michaël Lemaire
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bee43583ca
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Refactored namespaces
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2017-02-09 01:00:35 +01:00 |
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