Michaël Lemaire
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ca43fa2e53
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Added damage display on ship sprites
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2015-02-03 01:00:00 +01:00 |
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Michaël Lemaire
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66f86b4ddb
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Removed Ship.movement_cost, in favor of engine-defined AP cost
Ship movement and AP consumption is now handled by MoveAction
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2015-01-29 01:00:00 +01:00 |
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Michaël Lemaire
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ef1f0914b8
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Added hull and shield attributes, and weapon damage on them
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2015-01-28 01:00:00 +01:00 |
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Michaël Lemaire
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36b54e7b75
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Fixed ship facing angle
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2015-01-26 01:00:00 +01:00 |
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Michaël Lemaire
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caf4e82515
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Changed ship initiative to be a proper Attribute
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2015-01-23 01:00:00 +01:00 |
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Michaël Lemaire
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3a5e963240
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Manage AP recovery and initial value with equipment effects
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2015-01-22 01:00:00 +01:00 |
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Michaël Lemaire
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d1222ef26a
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Added effect generation from templates
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2015-01-22 01:00:00 +01:00 |
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Michaël Lemaire
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5f1913da6d
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Added permanent effects on attributes for equipement
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2015-01-22 01:00:00 +01:00 |
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Michaël Lemaire
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be434b4eb4
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New attribute system for action points
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2015-01-19 01:00:00 +01:00 |
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Michaël Lemaire
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7fae46b53e
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Added action listing from attached equipment
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2015-01-16 01:00:00 +01:00 |
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Michaël Lemaire
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0f45244a8e
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Added the first weapon (Gatling Gun), using LootGenerator, LootTemplate and the slots system
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2015-01-14 01:00:00 +01:00 |
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Michaël Lemaire
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0df8eabe08
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Added LootGenerator
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2015-01-14 01:00:00 +01:00 |
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Michaël Lemaire
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a7f1cb41ab
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Added tslint style checker
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2015-01-07 01:00:00 +01:00 |
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Michaël Lemaire
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709c43ade4
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Added end turn action
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2015-01-06 01:00:00 +01:00 |
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Michaël Lemaire
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8870b8839e
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Added ship sprite moving on move actions
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2015-01-06 01:00:00 +01:00 |
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Michaël Lemaire
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4a5f975d25
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Module renaming to avoid some errors due to file compiling order
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2014-12-31 01:00:00 +01:00 |
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Michaël Lemaire
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1efa4a0595
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Added action types (WIP)
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2014-12-31 01:00:00 +01:00 |
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Michaël Lemaire
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791a545abe
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Added code for move and action points
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2014-12-31 01:00:00 +01:00 |
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Michaël Lemaire
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8a75ca968e
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Added ship icons and sprite in the BattleView
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2014-12-30 01:00:00 +01:00 |
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Michaël Lemaire
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ba27eddd55
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Added unit testing with jasmine + battle play order by initiative throws
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2014-12-30 01:00:00 +01:00 |
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Michaël Lemaire
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b4b37a46d2
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Added basic battle structure
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2014-12-29 01:00:00 +01:00 |
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