Michaël Lemaire
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cc6b6695f8
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Started visual feedback for blast radius (WIP)
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2015-03-06 01:00:00 +01:00 |
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Michaël Lemaire
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07b80d75df
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Merge branch 'serialization'
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2015-03-04 01:00:00 +01:00 |
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Michaël Lemaire
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faac0a8648
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Made the game state fully serializable
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2015-03-03 01:00:00 +01:00 |
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Michaël Lemaire
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b3bb84b81a
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Added range hint display on actions
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2015-03-03 01:00:00 +01:00 |
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Michaël Lemaire
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b89c443f13
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Added sticky temporary effects, and EnergyDepleter weapon (WIP)
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2015-02-27 01:00:00 +01:00 |
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Michaël Lemaire
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f01a9059e9
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AP consumption is now done by BaseAction
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2015-02-26 01:00:00 +01:00 |
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Michaël Lemaire
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9814f08883
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Added dynamic fading on move actions
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2015-02-26 01:00:00 +01:00 |
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Michaël Lemaire
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675a7f80c9
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Added fading on actions that will become unavailable (WIP)
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2015-02-26 01:00:00 +01:00 |
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Michaël Lemaire
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01877b8e37
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Added action icons
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2015-02-23 01:00:00 +01:00 |
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Michaël Lemaire
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86ff98707d
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Added weapon visual effects and sound
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2015-02-20 01:00:00 +01:00 |
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Michaël Lemaire
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66f86b4ddb
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Removed Ship.movement_cost, in favor of engine-defined AP cost
Ship movement and AP consumption is now handled by MoveAction
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2015-01-29 01:00:00 +01:00 |
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Michaël Lemaire
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4d29d2cbc2
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Added AP usage checking on weapons
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2015-01-28 01:00:00 +01:00 |
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Michaël Lemaire
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ef1f0914b8
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Added hull and shield attributes, and weapon damage on them
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2015-01-28 01:00:00 +01:00 |
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Michaël Lemaire
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32885d9651
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Apply weapon distance
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2015-01-28 01:00:00 +01:00 |
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Michaël Lemaire
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e59d88f2c0
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Added target effects and basic weapon structure (WIP)
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2015-01-28 01:00:00 +01:00 |
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Michaël Lemaire
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be434b4eb4
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New attribute system for action points
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2015-01-19 01:00:00 +01:00 |
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Michaël Lemaire
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a7f1cb41ab
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Added tslint style checker
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2015-01-07 01:00:00 +01:00 |
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Michaël Lemaire
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709c43ade4
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Added end turn action
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2015-01-06 01:00:00 +01:00 |
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Michaël Lemaire
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8870b8839e
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Added ship sprite moving on move actions
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2015-01-06 01:00:00 +01:00 |
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Michaël Lemaire
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9d55c8d085
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Added action bar with action icons, using Targetting (WIP)
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2015-01-02 01:00:00 +01:00 |
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Michaël Lemaire
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4a5f975d25
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Module renaming to avoid some errors due to file compiling order
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2014-12-31 01:00:00 +01:00 |
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Michaël Lemaire
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1efa4a0595
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Added action types (WIP)
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2014-12-31 01:00:00 +01:00 |
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