Michaël Lemaire
|
2f52fd0031
|
New ship upgrade system, replacing equipments
|
2018-02-27 17:26:55 +01:00 |
|
Michaël Lemaire
|
05a0607445
|
Restored drones feature
|
2017-11-29 23:03:58 +01:00 |
|
Michaël Lemaire
|
dc89acd8a2
|
Apply new testing tools
|
2017-10-26 23:47:13 +02:00 |
|
Michaël Lemaire
|
4b2d46754f
|
Removed dead ships from play order
|
2017-10-26 00:45:53 +02:00 |
|
Michaël Lemaire
|
e511b78754
|
tscommon namespace renamed
|
2017-09-25 00:23:22 +02:00 |
|
Michaël Lemaire
|
d3f4cffde8
|
Refactored targetting system
|
2017-09-22 16:43:57 +02:00 |
|
Michaël Lemaire
|
13291e7d5f
|
Get around move exlusion areas in the move-fire simulator
|
2017-06-20 01:04:27 +02:00 |
|
Michaël Lemaire
|
52d4e1274c
|
Improved cooldown representation
|
2017-05-22 18:29:04 +02:00 |
|
Michaël Lemaire
|
17bee3a81f
|
AI: consider overheat and heal effects
|
2017-05-18 23:10:16 +02:00 |
|
Michaël Lemaire
|
d0f475c0e4
|
AI: added random blast shots on a grid
|
2017-05-18 18:13:07 +02:00 |
|
Michaël Lemaire
|
84e56ffc7d
|
Fixed some AI behavior
|
2017-05-18 01:03:33 +02:00 |
|
Michaël Lemaire
|
b10725abda
|
Removed Bully AI and fixed AI trying unavailable actions
|
2017-05-18 00:07:16 +02:00 |
|
Michaël Lemaire
|
33ec46e27a
|
Improved tactical AI and set it as default
|
2017-05-10 01:20:05 +02:00 |
|
Michaël Lemaire
|
92129eb512
|
ai: Discourage from fleeing to arena borders
|
2017-05-09 23:09:44 +02:00 |
|
Michaël Lemaire
|
e64e3955b3
|
Weapons with blast can now target a ship indirectly
|
2017-03-09 00:18:40 +01:00 |
|
Michaël Lemaire
|
485d74dd7f
|
Added producers and evaluators for TacticalAI
|
2017-02-27 01:42:12 +01:00 |
|