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15 commits

Author SHA1 Message Date
Michaël Lemaire fbf3181920 Added event hooks for drones (to apply their effects) 2017-02-08 01:47:18 +01:00
Michaël Lemaire 8e43116a1f Refactoring of attributes/values system 2017-02-07 20:15:21 +01:00
Michaël Lemaire fcb45346e4 Removed Serializable base class
Serialization is then broken for now, will be restored later using tscommon
2017-02-07 19:54:53 +01:00
Michaël Lemaire 1167aedbdf Added "Repair Drone" template (WIP) 2017-02-07 01:08:07 +01:00
Michaël Lemaire 45a13e9458 Added basic structure for drones 2017-02-06 22:46:55 +01:00
Michaël Lemaire a6292ffef9 Added equipment display in ship tooltip 2017-02-05 22:41:06 +01:00
Michaël Lemaire da6e961b1e Removed obsolete Tools module (now from tscommon) 2017-01-27 01:07:06 +01:00
Michaël Lemaire 92764542df Added submodule tscommon, shared with Succession 2017-01-27 00:52:45 +01:00
Michaël Lemaire 875b71828d Rewrite of sticky effects system, to allow any other effect to be sticky 2017-01-24 01:14:04 +01:00
Michaël Lemaire 0a822e705e Renaming to StickyEffect 2017-01-24 00:07:54 +01:00
Michaël Lemaire f141a705c2 Fixed effect marker not being removed on ship list 2017-01-23 17:33:13 +01:00
Michaël Lemaire a4649d696f Fixed endTurn not being called by AI and ships with no AP 2017-01-20 01:02:18 +01:00
Michaël Lemaire 356486c6ce Grant initial AP at start of battle, and recover when turn ends 2017-01-12 01:36:34 +01:00
Michaël Lemaire 4aa30265dd Always use strict mode 2017-01-03 23:26:56 +01:00
Michaël Lemaire 59f5e6b61b Directory structure 2017-01-03 22:53:36 +01:00
Renamed from src/app/game/Ship.ts (Browse further)