Michaël Lemaire
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fa98a57ee2
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Removed references from battle state to universe state, causing large serialized data, slowing down AI work
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2018-01-16 01:08:24 +01:00 |
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Michaël Lemaire
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e511b78754
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tscommon namespace renamed
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2017-09-25 00:23:22 +02:00 |
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Michaël Lemaire
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8530ab88f3
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Use atlas to pack images
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2017-07-27 00:54:56 +02:00 |
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Michaël Lemaire
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81f7174b58
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map: Fixed refresh triggers (for displayed fleet mainly)
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2017-07-16 19:55:38 +02:00 |
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Michaël Lemaire
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c8c08dc4cd
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Fixed display when an escorted ship is added to the fleet
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2017-07-09 23:18:05 +02:00 |
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Michaël Lemaire
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896265e102
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map: Added action menu
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2017-06-06 00:05:34 +02:00 |
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Michaël Lemaire
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f8c443f3c9
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Fixed encounter generation matching star system level
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2017-04-26 01:27:42 +02:00 |
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Michaël Lemaire
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b5be5575b3
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Fixed ship sprite size in universe map
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2017-04-16 17:09:26 +02:00 |
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Michaël Lemaire
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18daed4c72
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map: Added current location marker
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2017-03-16 00:45:52 +01:00 |
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Michaël Lemaire
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849766e467
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Improved universe map performance
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2017-03-10 00:21:34 +01:00 |
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Michaël Lemaire
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d3e12fa8e1
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typescript: Added strict null checks
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2017-03-09 18:11:00 +01:00 |
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Michaël Lemaire
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b7a02e2b37
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Fixed fleet orbit animation
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2017-02-09 22:01:37 +01:00 |
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Michaël Lemaire
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9fce8812a3
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Restored ability to jump between systems
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2017-02-09 20:16:49 +01:00 |
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Michaël Lemaire
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bee43583ca
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Refactored namespaces
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2017-02-09 01:00:35 +01:00 |
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