* Restore serialization * Drones: add hooks on game events * Drones: add sprite, radius and tooltip * Allow to cancel last moves * Effect should be random in a range (eg. "damage target 50-75") * Add an overload/cooling system * Add auto-move to attack * Escape key should cancel selected action * Merge identical sticky effects * Handle effects overflowing ship tooltip when too numerous * Proper arena scaling (not graphical, only space coordinates) * Add a fleet evaluator to make balanced fleets * Fix AI playing in background in GameSession.spec.ts * Mobile: think UI layout so that fingers do not block the view (right and left handed) * Mobile: display tooltips larger and on the side of screen where the finger is not * Mobile: targetting in two times, using a draggable target indicator * AI: apply safety distances to move actions * AI: bully AI crashes when winning a battle (trying to move toward null ship!) * Add a defeat screen (game over for now) * Add a victory screen, with loot display * Add retreat from battle * Map : restore ability to jump to other systems * Map : add stores