module TS.SpaceTac.UI { /** * Display a ship cargo slot */ export class CharacterCargo extends Phaser.Image { constructor(sheet: CharacterSheet, x: number, y: number) { super(sheet.game, x, y, "character-cargo-slot"); } /** * Set the equipment displayed in the slot */ setEquipment(equipment: CharacterEquipment | null) { this.addChild(equipment); equipment.position.set(98, 98); } } }