[gd_scene load_steps=4 format=3 uid="uid://c6omib6txy3qh"] [ext_resource type="PackedScene" uid="uid://brbtq46uk18gg" path="res://core/battlefield.tscn" id="1_x63ik"] [ext_resource type="PackedScene" uid="uid://dqaabctftkakr" path="res://core/player.tscn" id="2_o4smw"] [ext_resource type="PackedScene" uid="uid://b8uik6q4v35o3" path="res://tac/units/factory.tscn" id="2_wnc50"] [node name="main" type="Node2D"] [node name="battlefield" parent="." instance=ExtResource("1_x63ik")] [node name="player1" parent="battlefield" instance=ExtResource("2_o4smw")] color = Color(0, 0, 1, 1) code = "p1" [node name="player2" parent="battlefield" instance=ExtResource("2_o4smw")] color = Color(1, 0, 0, 1) code = "p2" [node name="factory1" parent="battlefield" node_paths=PackedStringArray("player") instance=ExtResource("2_wnc50")] position = Vector2(270, 222) player = NodePath("../player1") [node name="factory2" parent="battlefield" node_paths=PackedStringArray("player") instance=ExtResource("2_wnc50")] position = Vector2(929, 429) player = NodePath("../player2") [node name="ui" type="CanvasLayer" parent="."]