[gd_scene load_steps=2 format=2] [ext_resource path="res://units/base_unit.tscn" type="PackedScene" id=1] [node name="falcon" instance=ExtResource( 1 )] base_move_points = 2 base_hull_points = 2 base_shield_points = 1 base_damage_points = 2 [node name="points" parent="." index="1"] move = 2 hull = 2 shield = 1 damage = 2