/// module TK.SpaceTac.Equipments { export class ShieldTransfer extends LootTemplate { constructor() { super(SlotType.Weapon, "Shield Transfer", "Generates small gravity wells between the ship's and the target's shields, stealing physical properties and energy"); this.setSkillsRequirements({ "skill_gravity": leveled(2, 1.5) }); this.setCooldown(irepeat(3), irepeat(3)); this.addTriggerAction(irepeat(3), [ new EffectTemplate(new ValueTransferEffect("shield"), { "amount": leveled(-40, -4) }) ], irepeat(0), leveled(250, 20)); } } }