module TS.SpaceTac.Specs { describe("MoveEvent", function () { it("get reverse event", function () { let ship = new Ship(); let event = new MoveEvent(ship, new ArenaLocationAngle(0, 0, 0), new ArenaLocationAngle(5, 10, 1.2)); expect(event.getReverse()).toEqual(new MoveEvent(ship, new ArenaLocationAngle(5, 10, 1.2), new ArenaLocationAngle(0, 0, 0))); }); }); }