module TK.SpaceTac.Specs { testing("RepelEffect", test => { test.case("shows a textual description", check => { check.equals(new RepelEffect(34).getDescription(), "repel ships 34km away"); }) test.case("repel other ships from a central point", check => { let battle = new Battle(); let ship1a = battle.fleets[0].addShip(); ship1a.setArenaPosition(100, 100); let ship1b = battle.fleets[0].addShip(); ship1b.setArenaPosition(250, 100); let ship2a = battle.fleets[1].addShip(); ship2a.setArenaPosition(100, 280); let effect = new RepelEffect(12); battle.applyDiffs(effect.getOnDiffs(ship1a, ship1a, 1)); battle.applyDiffs(effect.getOnDiffs(ship1b, ship1a, 1)); battle.applyDiffs(effect.getOnDiffs(ship2a, ship1a, 1)); check.equals(ship1a.location, new ArenaLocationAngle(100, 100)); check.equals(ship1b.location, new ArenaLocationAngle(262, 100)); check.equals(ship2a.location, new ArenaLocationAngle(100, 292)); }) test.case("does not push a ship inside a hard exclusion area", check => { let battle = new Battle(); let ship1a = battle.fleets[0].addShip(); ship1a.setArenaPosition(100, 100); let ship2a = battle.fleets[1].addShip(); ship2a.setArenaPosition(100, 200); let ship2b = battle.fleets[1].addShip(); ship2b.setArenaPosition(100, 350); let effect = new RepelEffect(85); battle.applyDiffs(effect.getOnDiffs(ship2a, ship1a, 1)); check.equals(ship2a.location, new ArenaLocationAngle(100, 250)); }) }) }