[gd_scene load_steps=4 format=3 uid="uid://b3l4jfjieucrc"] [ext_resource type="Script" path="res://core/ui/command.gd" id="1_bwbsk"] [sub_resource type="Gradient" id="Gradient_i2fje"] offsets = PackedFloat32Array(0, 0.845528, 1) colors = PackedColorArray(0.51, 0.51, 0.51, 1, 0.6, 0.6, 0.6, 0.956863, 0, 0, 0, 0) [sub_resource type="GradientTexture2D" id="GradientTexture2D_3dnb6"] gradient = SubResource("Gradient_i2fje") width = 160 height = 160 fill = 1 fill_from = Vector2(0.5, 0.5) fill_to = Vector2(0.5, 0) [node name="command" type="Node2D"] script = ExtResource("1_bwbsk") code = "" [node name="badge" type="TextureButton" parent="."] unique_name_in_owner = true self_modulate = Color(0, 0, 0, 1) offset_left = -80.0 offset_top = -80.0 offset_right = -80.0 offset_bottom = -80.0 texture_normal = SubResource("GradientTexture2D_3dnb6") [node name="icon" type="Sprite2D" parent="."] unique_name_in_owner = true [connection signal="pressed" from="badge" to="." method="_on_badge_pressed"]