/// module TK.SpaceTac { export type EffectAmount = number | { base: number, span: number }; /** * Base class for effects of actions that can be applied on ships * * Effects will generate diffs to modify the battle state */ export class BaseEffect extends RObject { // Identifier code for the type of effect code: string constructor(code: string) { super(); this.code = code; } /** * Get the list of diffs needed to activate this effect on a ship */ getOnDiffs(ship: Ship, source: Ship | Drone): BaseBattleDiff[] { return []; } /** * Get the list of diffs needed to remove this effect on a ship */ getOffDiffs(ship: Ship, source: Ship | Drone): BaseBattleDiff[] { return []; } // Return true if the effect is beneficial to the ship, false if it's a drawback isBeneficial(): boolean { return false; } // Get a full code, that can be used to identify this effect (for example: "attrlimit-aprecovery") getFullCode(): string { return this.code; } // Return a human readable description getDescription(): string { return "unknown effect"; } /** * Resolve an effect amount */ resolveAmount(val: EffectAmount, random = RandomGenerator.global): number { if (typeof val == "number") { return val; } else if (val.span) { return random.randInt(val.base, val.base + val.span); } else { return val.base; } } } }