/// module TS.SpaceTac.UI { /** * Dialog to load a saved game, or join an online one */ export class LoadDialog extends UIComponent { constructor(parent: MainMenu) { super(parent, 1344, 566, "menu-load-bg"); this.addButton(600, 115, () => null, "common-arrow", "common-arrow", 180); this.addButton(1038, 115, () => null, "common-arrow", "common-arrow", 0); this.addButton(1224, 115, () => null, "common-button-cancel"); this.addButton(1224, 341, () => null, "common-button-cancel"); let input = new UITextInput(this, 468, 68, 10); input.setPosition(585, 304); } } }